Monday, December 5, 2016

12/5/16 2D Design


Today's Class- We looked at more of the season temperature collages, and then jumped into our Final Project of the semester, the art historical board games.  Many turned in their museum papers.

How to make this up- The Final Project was discussed last week, but here are more student examples from previous semesters.








You are creating a collage design from the work of a recognized two dimensional artist, though painting it all yourself.  They are to be painted on a stiff surface (such as mat board) and must have a theme and a goal, and the title of the game should be part of the design.  (need not have the artist's name, but do remember our discussions of text as a visual element when creating your design)  Other than a game path, all visual elements should be drawn from examples of your chosen artist's work- subject matter, painting style, colors, etc.  The final piece should work as much as a two dimensional composition as it does a functional game.


Homework- This art historical board game final project is due at the beginning of class on December 19, 2016, which is our final meeting of the semester.  

The limited color palettes graded project that we started last week is due at the beginning of class on December 12, 2016.

All other projects should be turned in as soon as possible to receive partial credit.


For next class 12/12/16- A general work day.  After we critique the limited palettes projects, the day will be devoted to working on class projects.  Most of you will be working on the Final, but if you owe me any back projects, use the time and space to make a dent in them.  Bring whatever materials you need to work on what you need to do.