Monday, December 20, 2010

12/20/10 2D Design

Today's Class- Today we opened with a critique of the Final Project (transforming books) then everyone was dismissed while I graded the projects, portfolios, museum papers, and any back work that was turned in. Most students turned up to pick up their work. Unclaimed work was stacked on the cart with the old computer up by the front of the room. Inside each pad or book is a small paper slip with grades for the book project, the portfolio, and a tally of absences and late arrivals, if applicable. I'm told that the building will remain open through Thursday, December 23rd if you wish to reclaim your art. It may or may not still be there when the spring semester begins. Final class grades will be available sometime in the next week, after I calculate them and post them to WebAdvisor.

Enjoy the break.

Wednesday, December 15, 2010

12/15/10 Intro to Art


Today's Class- Today was the last day of class. Final projects, portfolios, and museum papers were graded and returned to students. Everyone returned to pick up their graded work. Final semester grades will be available online sometime after I submit them, which will probably be early next week. Enjoy the break.

Monday, December 13, 2010

12/13/10 2D Design

Today's Class- We started with a critique of the limited palettes project. After that, the rest of the class period was spent working on a variety of projects. Most worked on the Final Project due next week, but some used the time to catch up on some back projects.

Final Grading- Next week will be the final grading day for the semester. That includes the Final Project, any late graded projects, the museum papers, and the semester portfolio. Here's what we did this semester and where on the blog the instructions can be found:

Graded Projects-
Sep 20 Stipple drawing
Oct 4 Contour Line Still Life
Oct 25 Value Drawing with Charcoal
Woodcut Book Illustration
Nov 15 Color Temperature Collage
Nov 22 Limited Color Palettes
Dec 6 Final Project (Book/Board Game)

Semester Portfolio-
Sep 20 Dot wallpaper patterns
Sep 27 Contour Line exercises (shoes)
Negative space exercises (chair/bottles)
Oct 18 Charcoal Value Drawings (vine/compressed)
Nov 8 Color Wheel/Complement Mix/Tints and Shades
Nov 29 Color Still Life Painting

Homework- The Final (Book) Project is due December 20, 2010, but if there is anything else on the above lists that you haven't finished yet, get it done by next week as well. Museum papers must be printed out. No work will be accepted after the class is dismissed.

For next class 12/20/10- Final Grading day. I would like to see the previously graded projects (not to grade again, just to see your progress over the semester), but I definitely need to see the portfolio projects, the Final Project, and back graded projects and museum papers from those who haven't turned them in yet. We will critique the Final Project, and everything else will be graded and returned by the end of class.

Wednesday, December 8, 2010

12/8/10 Intro to Art

Today's Class- Today was a general work day for the class. We looked at a few more comic strip projects, and graded comic strip projects were returned to students in attendance. Meanwhile people worked on whatever new or old projects they needed to in order to be prepared for next week's class where everything will be graded.

Homework- The 3D box project that was assigned last week is due at the beginning of class next week, December 15, 2010. Anyone who has not yet turned in the comic strip project must bring it next week to receive partial credit. The museum assignment must also be turned in that day to receive credit.

For next class 12/15/10- Our final meeting of the semester. We will have a group critique of the 3D project, any remaining comic strip projects, and then I will grade those, the semester portfolios, and museum papers. No art materials will be necessary, but bring all your artwork from the semester. Nothing will be accepted for grading after the end of the class period.

Monday, December 6, 2010

2D Design Board Game Project



Today's Class- Today we started the Final Project of the semester, to design a board game based on works of historical fine art. The artist should be one who has achieved art world recognition, such as appearing in art history survey texts or be included in the collections of major museums. Check with me if you're not sure. The work must be representational.

Board Game- For this project you base a board game on the work of a specific artist. Your sources should be more than one work by the same artist. The game's theme should relate to the artwork(s). Above is a sample game based on the art of 14th century painter Hieronymus Bosch. Bosch's work usually had religious and moralistic themes, and this game adapts a common theme of his- the sinful nature of mankind and the possibility of eternal punishment in the afterlife.


All games must have a path of some kind. It can be a one-way start to finish path (such as in Candyland), a continuous loop that is repeated until conditions result in a winner (such as Monopoly), or something where players can move in multiple directions (such as chess). Rules for moving should be worked out, such as use of dice, spinner, or drawn cards.

The board design should not just be a copy of a single painting with a game path on it, but rather an original design that makes use of images from the artist's painting(s). This game borrows images from two Bosch paintings- "The Garden of Earthly Delights" and "The Last Judgement". All the visual elements on the game board should come from your artist, but the compositional design should be yours.

The game board should be made from mat board or illustration board, and must be able to fold in half like traditional game boards. Recommended sizes are between 16" x 16" and 18" x 24", but you can make it a little bigger if you prefer.

The game board must include the name of your game somewhere in the design. In the above example, I gave the Bosch-themed game the name "Heaven and Hell".

You must provide tokens to represent the game players. You can make some special for the game, or repurpose tokens from another game.  Below are some additional student examples from previous semesters.

 Love Story
Roy Lichtenstein

 Victory Climb
Cezanne



Roots
Kerry James Marshall

Wednesday, December 1, 2010

12/1/10 Intro to Art


Today's Class- Today we spent the first part of class looking at the comic strip projects that were due today. They were collected and will be returned graded next week. Then we looked at slides of the history of sculpture, from prehistory through the present. Last, we discussed the final project of the semester, a 3D project.

How to make this up- This project requires you to construct a 3 dimensional open front box that you will fill with a variety of 2 and 3 dimensional elements that fit a common theme of your choosing. The above examples from a previous semester are Christmas (top) and Peace (bottom). To learn the full details and see more student examples, click here.

Homework- This 3D graded project is due at the beginning of class on December 15, 2010, our last day of class.

The museum paper is also due on 12/15/10, but will be accepted next week if anyone wants to get it finished and graded early.

Those who did not turn in the comic strip project today should complete it as soon as possible. The more weeks that it's late, the more points will be deducted.

Semester Portfolio Collection-

On the last day of class I'll be grading the semester portfolio, all the artwork that you've done that's not individually graded (comic strip and box projects). Below is a list to remind you of what we've done, and where on the blog you can find it if you need to learn more.

Sep 15th Contour Line (Shoes)
Sep 22nd Negative Space (Chair, Bottles)
Sep 29th Value (Charcoal Drawing)
Oct 6th Mosaic Collage (magazine paper)
Oct 13th Color Wheel and Complement Mix
Oct 20th Photography Assignment
Oct 27th Rhythm in Visual Art (Music)
Nov 3rd Collagraph Print
Nov 24th Two Point Perspective (Interior of Classroom)

For next class 12/8/10- The class will be a general work day that can be used for any work related to the class. You may work on the 3D final project, anything that you might still owe from the portfolio list (as long as it doesn't require any materials or set up from me), or even work on the museum paper. So bring whatever materials are appropriate to whatever you want to work on.